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1. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
My corp mates and I quit eve some years ago. This was due to low sp Suicide Alts making life more difficult and the big changes to industry which was the real killer. However the proposed free accounts have given us some ideas. We probably have ...
- by Dibble Dabble - at 2016.09.02 16:43:08
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I am not sure if this has been asked but will Alpha clones / accounts have full access to the forums or will this be reserved for paid for accounts only?
- by Dibble Dabble - at 2016.09.01 19:14:07
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3. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Obsidian Hawk wrote: Dibble Dabble wrote: I see that goons have a moan and CCP bends over and takes it up the bum. I suppose it was to be expected we know who runs Eve and we wonder how many CCP Devs / Mods are in goons. Its a shame CCP la...
- by Dibble Dabble - at 2014.10.10 18:04:00
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4. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
I see that goons have a moan and CCP bends over and takes it up the bum. I suppose it was to be expected we know who runs Eve and we wonder how many CCP Devs / Mods are in goons. Its a shame CCP lack a pair of round spherical objects, not one si...
- by Dibble Dabble - at 2014.10.10 17:31:00
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5. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Hicksimus wrote: It's not that I dislike the patch ...... ...... CCP has to offer something impressive eventually or EvE will very slowly die. CCP has failed to offer anything different for several years. They invested too much in Dust and...
- by Dibble Dabble - at 2014.09.16 00:13:00
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6. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
I see no reason to reactivate my mothballed accounts. I see no new content that rocks my boat, I am not French (thankfully) and the game just continues to stagnate. When CCP value solo / small corp players who don't have the time or inclination...
- by Dibble Dabble - at 2014.09.15 20:57:00
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7. Sticky:Dev blog: Coming in Hyperion on August 26th - in EVE Information Portal [original thread]
Milla Goodpussy wrote: Planetary Industry in claimed 0.0 space becomes available to people outside the sovereignty holding alliance In Hyperion, it becomes possible for players outside the alliance holding sovereignty in a system to operate pla...
- by Dibble Dabble - at 2014.08.11 18:23:00
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8. Sticky:Dev Blog: A New Executive Producer For EVE Online! - in EVE Information Portal [original thread]
Mistah Ewedynao wrote: Dinsdale Pirannha wrote: You sure she is a goon? I never saw confirmation one way or the other, but would be not surprised if she is. At least 2 maybe 3 other people in this thread prior to my post have made comm...
- by Dibble Dabble - at 2014.07.26 14:55:00
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9. Sticky:Dev Blog: A New Executive Producer For EVE Online! - in EVE Information Portal [original thread]
Congrats on your new role a challenge for sure. Shame the game is in such a dire mess. I am sure your goon main and goon lords and masters will tell you the direction the game must follow. I foresee a continuation of nerfing high sec, more sup...
- by Dibble Dabble - at 2014.07.25 17:22:00
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10. Account reduction - in EVE General Discussion [original thread]
All my accounts are now mothballed bar this one. That's 6 accounts gone. 5 were high sec industry accounts and CCP obliterated the concept of high sec industry so no need for them anymore. 1 Account is PVP / PVE and I just can't be arsed anymore....
- by Dibble Dabble - at 2014.07.22 23:11:00
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11. Sticky:Dev blog: Teams and Revamp of Industry in EVE Online - in EVE Information Portal [original thread]
What a load of round spherical objects. (I am of course referring to planets, honest). Your making empire industry into a full time job and as I have said many times before I have a full time job and other interests, eve is secondary and should b...
- by Dibble Dabble - at 2014.07.08 20:22:00
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12. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
The industry vision you have is shite for those that have spent years developing a simple but effective High Sec infrastructure. This is skills, characters, BPOs, hauling, invention, research, POS,s, trade etc. The result of your vision is that ...
- by Dibble Dabble - at 2014.07.02 20:59:00
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13. Sticky:Dev blog: Coming in Crius - in EVE Information Portal [original thread]
I have a tonne of stuff I have held back awaiting this new patch as CCP screw high sec industry and the supply dries up and prices rise. High Sec industry will be for the fools. I am going to become richer than I already am. As the POS's are down...
- by Dibble Dabble - at 2014.06.27 17:38:00
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14. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
ISD Ezwal wrote: I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil! The Rules: 4. Personal attacks are prohibited. Commonly known ...
- by Dibble Dabble - at 2014.05.31 15:06:00
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15. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Dibble Dabble wrote: Its not a rant I can assure you. I was simply destroying your argument in a polite and constructive manner trying not to insult you. No, you weren't actually. You were making inappropriate co...
- by Dibble Dabble - at 2014.05.30 01:28:00
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16. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: This is why things are changing: http://web.ccpgamescdn.com/newssystem/media/64511/1/productionVsDestruction2012_HQ.png http://cdn1.eveonline.com/www/newssystem/media/65749/1/productionVsDestruction_2013.png Production...
- by Dibble Dabble - at 2014.05.30 01:10:00
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17. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Dibble Dabble wrote: Any organisation who does not value and respect the opinion of their customers is a damn poor one. One of the most harmful lies I have ever heard is that all opinions are equal and of equal m...
- by Dibble Dabble - at 2014.05.30 01:03:00
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18. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Dibble Dabble wrote: Kaarous Aldurald I was not aware that "This game is so bad I have decided to quit and spend my money with a supplier that can best meet my needs as a customer" was against the rules. I was not ...
- by Dibble Dabble - at 2014.05.30 00:47:00
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19. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: As someone who lives in highsec, and stays here most of the time, we've had it easy.. I mean outside of producing supers, nullsec has virtually NO industry.. Why? Because what's the point.. Highsec could do it cheaper, with...
- by Dibble Dabble - at 2014.05.30 00:28:00
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20. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald I was not aware that "This game is so bad I have decided to quit and spend my money with a supplier that can best meet my needs as a customer" was against the rules. I was not aware I could not say "this patch is bad for Eve an...
- by Dibble Dabble - at 2014.05.30 00:04:00
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